Rage was supposed ship with modding tools when it launched in October 2011. It didn't, but a tweet from id Software founder John Carmack suggests he hasn't forgotten the promise he made to mod fans one year ago, nor the frustration of letting them down: "BFG work pushed the Rage tools, but Real Soon Now. I hope. Sigh.
I think we have made poor decisions on this all year." Doom 3 BFG Edition launched on October 16 in the US, and now id is most likely focused on the development of Doom 4. If id is still serious about pushing Doom 4 onto the Oculus Rift, those mod tools better come out mighty soon, lest we never see them at all - when prioritizing development for either a crazy futuristic headset or modding tools for a year-old lukewarm game, the choice seems to jump right out at you.
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